
Go Game uses smartphones to guide players through a series of challenges. Teams of as many as 10 players are sent on a course to solve puzzles and complete tasks within a game zone, which could be a few city blocks or a convention center. Players complete missions by submitting digital photos and text answers through the phones. Examples include a National Mall game in Washington that asks players to locate specific buildings and answer questions about memorials. Go Game also provides costumed actors that interact with participants throughout the hunt. The game ends with a presentation of the photos and videos, which the host also receives on a USB drive.

Wise Guys Events offers “Clockwise,” a cell phone scavenger hunt played with QR codes. Teams of as many as 10 players race against the clock to discover and decode 12 QR codes hidden within the game zone, usually a few city blocks. The codes may be located on a bike parked on a city street or on matchbooks players receive after giving a password to a bartender. When players scan the QR code, they get a password worth points at the end of the game and also instructions on how to complete an optional challenge for bonus points. Each hunt takes about four hours.

GooseChase is a D.I.Y. scavenger hunt platform. Hosts can choose from options in the “mission bank” or create one from scratch. Each mission has a set point value and can have images and links attached to it. Participants submit photos through the app as proof of completing each mission, which could include convincing a stranger to demonstrate a favorite yoga pose. Organizers can monitor the activity through the “Hunt HQ” on the GooseChase Web site and award points based on the submitted photos.




At the MPI World Education Congress, which took place at the Moscone Center in San Francisco from August 1 to 4, Visit Anaheim partnered with 3-D pavement artist Joe Hill to create interactive illustrations. Created with chalk and paint, the installations represented aspects of Anaheim, including Orange County beaches, city landmarks, and theme parks. Guests were encouraged to pose "inside" the artwork and share photos on social media.

Vanity Fair's Social Club returned to the scene for the third consecutive year, this time at Platform, a soon-to-open creative space in Culver City. The event included programming like panels, one-on-one conversations, and discussions with social influencers about the impact and future of social media in Hollywood and beyond. The club provided a venue for bloggers and digital media types to write and work while in town for the week of the Oscars.


